Samenvatting

The Elder Scrolls Online is een massively multiplayer online role-playing game dat werd aangekondigd in mei 2012. The Elder Scrolls Online is ontwikkeld door het team van ZeniMax Online Studios en combineert de ongeëvenaarde verkenning van rijke werelden waar de franchise bekend om staat met de schaal en sociale aspecten van een massively multiplayer online role-playing game.

In deze ambitieuze wereld, die zich een millennium voor de gebeurtenissen in Skyrim afspeelt, wordt een compleet nieuw hoofdstuk uit de Elder Scrolls-geschiedenis onthuld. Molag Bal, de Daedric-prins, probeert heel Tamriel in zijn demonische rijk op te nemen.

Verhaallijn

Het spel speelt zich af in de Tweede Era, in 2E 583, tijdens een periode die bekend staat als het Interregnum. Het was een periode die bekend stond om zijn politieke instabiliteit. De Daedric prins Molag Bal heeft van deze instabiliteit geprofiteerd om te proberen heel Tamriel in zijn rijk van Coldharbour te trekken. Bal doet dit door apparaten genaamd "Donkere Ankers" naar Tamriel te sturen. De Krijgers Gilde hebben het op zich genomen om ze te verwijderen.

De familie Tharn, de huidige heersers van Cyrodiil via keizerin-regentes Clivia Tharn, heeft een pact gesloten met de Koning van Worms, die ermee heeft ingestemd de strijdkrachten van de Keizers aan te vullen door hun soldaten te doen herrijzen. In het geheim spant Mannimarco samen met Molag Bal, de Daedrische prins van corruptie en overheersing, om Mundus over te nemen. Molag Bal oogst ook de zielen van stervelingen. De Held is een avonturier wiens ziel is ontnomen, waardoor hij steeds weer tot leven kan komen.


The Elder Scrolls Online Activering Instructies

The Elder Scrolls Online Beoordelingen

100
Review by AuldWolf [user]
7 januari 2017

A bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremelyA bad time for casuals.This game started off as having more of a casual focus, sure. Since One Tamriel, though, it's been supremely exclusionary of casuals. Dungeons scale to appeal to end-game PvE players, balance changes that regularly wreck concept builds to appeal to PvP players, and world bosses that used to be soloable that now require a large group. If you're a very competitive sort, you'll love it. It's just too toxic of an environment for casuals. It's moving ever more and more toward appealing to the people who play WoW and League of Legends.Crafting used to be a level above all drops, so it was easy to craft great armour. Crafting stats have been nerfed, and crafted gear is the same level as what drops now (and inferior in every way). This is something they promised they wouldn't do, but hey, it's just too easy to get good gear and the high-end PvE players don't like that. They added duelling, which meant that roleplayers are now getting trolled all the time by people checking roleplaying site schedules and having duels there. Unlike Champions Online, it doesn't even have no-duel zones. You can duel anywhere.The only thing that ESO still has going for it is slightly above sub par writing.ESO has gone in a Bold New Direction, the management at Zenimax Online Studios now wants that sweet, sweet WoW money. And we all know how well that worked out for Champions Online, Wildstar, Warhammer Online, et al, right?So don't bother with ESO and ignore the promises made about it. It used to be a casual game, not any more.

70
Review by garland_spqr [user]
25 maart 2016

The game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition inThe game seems to have very good writing, voice acting. Story progression is interesting.However, there seems to be a lot of repetition in the world design, many buildings and structures are obviously reused with very little difference. This makes wandering around and exploring far less interesting than it sould be for an rpg. Everything looks a bit the same, which makes the game get boring too quickly, especially since the areas are massive. Item collection is tedious and you always run out of bag space which is annoying. Combat is ok.

100
Review by Strangely [user]
20 juli 2015

Genuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips theGenuinely, it is worth buying this game if you are a fan of the Elder Scrolls games. No subscription required is a big big bonus, it tips the balance to buy it so much more. Ignore the lazy website reviewers, who likely based their reviews on the fact they have played the PC version to death. They have likely not thought of this as a whole new experience for console owners. As a stand alone game this is worthy of the elder scrolls canon, Including PvP into the mix with multiplayer dungeons and you have a very enjoyable experience to keep coming back to. Highly recommended.

80
Review by Push Square
14 juli 2015

It doesn't have the flair or the polish of a heavyweight like Final Fantasy XIV Online: A Realm Reborn, but it's certainly worth trying if you're looking for seemingly never ending adventures on PS4 – with or without friends.

80
Review by Gaming Nexus
13 juli 2015

Elder Scrolls Online: Tamriel Unlimited has addressed many of the issues that plagued the first title. There are still some issues with clipping, connections, and voice chat, but the game is still quite enjoyable with plenty of quests to complete and areas to explore. It isn't the perfect MMO by far, but at least it's one that won't cost you $15 a month and you can come back to it whenever you feel like exploring Tamriel.

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Spelinformatie
Releasedatum 4 april 2014
Uitgever ZeniMax Online Studios, Bethesda Softworks
Geschatte inhoud M (Mature)
Spelmodi Eén speler, Multiplayer, Coöperatie, Massaal multiplayer online (MMO)
Speler Perspectieven Eerste persoon, Derde persoon
Genres Avontuur, Rollenspel (RPG)
Thema's Actie, Open wereld, Fantasie
Platforms PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S, Google Stadia