Sniper: Ghost Warrior

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Samenvatting

Het spel is een tactische shooter die wordt gespeeld vanuit een first-person perspectief. Zoals de titel al doet vermoeden, bestaat een groot deel van het spel uit sluipen, doelen in de gaten houden en schieten met sluipschuttersgeweren. De kogelbaan is onderhevig aan de wind, de zwaartekracht en de vluchttijd, waarmee spelers rekening moeten houden als ze schieten. Om deze procedure te vereenvoudigen, bevatten de moeilijkheidsgraden indicatoren die vijanden markeren en precies aangeven waar een kogel zal inslaan.

De belangrijkste wapens die in het spel worden gebruikt, zijn pistolen met geluiddemper, messen en verschillende soorten sluipschuttersgeweren. In missies die worden gespeeld met personages die geen sluipschutters zijn, vervalt het stealth-aspect ten gunste van snellere "run and gun"-scenario's. Een uitzondering hierop zijn de spotting missies, waarin het hoofddoel bestaat uit het markeren van doelen voor een computergestuurd sniper personage.

Het grootste deel van het spel speelt zich af in een dichtbegroeide jungle-omgeving. Overlappende waypoints geven te allen tijde de juiste routes aan door de gebieden die spelers moeten doorkruisen. Hoewel deze routes niet exact hoeven te worden gevolgd, zorgt het levelontwerp meestal voor een lineair pad door de plaatsing van obstakels en onzichtbare muren. Veel waypoints leiden tot scripted mission events, en sommige waypoints fungeren als checkpoints, die het spel automatisch opslaan.

De singleplayer-campagne van Sniper: Ghost Warrior bestaat uit vier afzonderlijke actes, die elk een ander conflict behandelen. Alle aktes zijn opgesplitst in verschillende missies, die meestal dezelfde gebeurtenis vanuit verschillende gezichtspunten weergeven. Zo kunnen spelers in het ene segment deelnemen aan een infanterie-aanval op een vijandelijk kamp, terwijl ze in het volgende segment de rol aannemen van een ondersteunende sluipschutter die de aanval ondersteunt. Er is downloadbare content beschikbaar voor de titel die naadloos aansluit op de verhaallijn met drie extra campagnemissies.

Verhaallijn

In het spel kruipen spelers in de huid van verschillende personages voor verschillende missies. Onder hen zijn een sluipschutter, Sergeant Tyler "Razor Six-Four" Wells, voor lange afstand missies en stealth opdrachten, een Delta Force operator, soldaat Cole Anderson, en een rebel, El Tejon, voor missies met directe vuurgevechten. Het verhaal draait om een hoog opgeleide speciale eenheid die naar het fictieve land Isla Trueno wordt gestuurd, waar de democratische regering is omvergeworpen door een vijandige troepenmacht.

Undercover CIA-agent Mike Rodriguez infiltreert in de entourage van generaal Vasquez om het sluipschutter-spotterteam Alpha Nine een doelwit te bezorgen. Het doden van de generaal zou een einde maken aan het regime op Isla Trueno. Tijdens de moordaanslag wordt agent Rodriguez gecompromitteerd en gevangen genomen, en ontsnapt generaal Vasquez. Na een reeks missies slaagt het aanvalsteam Delta Three, gesteund door sluipschutter-eenheid Razor Six Four, erin Agent Rodriguez te bevrijden uit een vijandelijk kamp.

Nu Vasquez op vrije voeten is, worden Delta Three en Razor Six-Four erop uitgestuurd om een luchtaanval op een cocaïneplantage uit te voeren. Na de succesvolle vernietiging van de plantage, wordt de evacuatie helikopter aangevallen en moet vertrekken. Razor Six Four baant zich een weg door vijandelijk gebied om het nieuwe evacuatiepunt te bereiken van waaruit hij wordt opgehaald.

Agent Rodriguez vormt een team met sergeant Tyler Wells om plannen van een kernkop te stelen uit een vijandelijk kamp. De missie is een succes, maar Agent Rodriguez blijkt een verrader te zijn. Hij neemt de gegevens mee en laat sergeant Wells achter om door de vijand te worden doodgeschoten. Een rebellenleider genaamd El Tejon redt sergeant Wells, die vervolgens Rodriguez opspoort, hem doodt en de gegevens terughaalt.

Omdat de gegevensbestanden onvolledig zijn, steelt het Alpha Negen sluipschutter-spotterteam de rest van de gegevens van de vijand. Samen met Razor Six Four schakelt Alpha Nine vervolgens Ernesto Salazar, de adviseur van generaal Vasquez, uit. Ontcijfering van de gestolen gegevens onthult de locatie van een geheime uraniummijn op Isla Trueno. Delta Drie en Razor Zes-Vier dringen de mijn binnen in een vijandelijke vrachtwagen, bevrijden de burgerarbeiders en vernietigen het complex. Om het verzwakte regime volledig te ontmantelen, wordt een tweede poging ondernomen om generaal Vasquez te vermoorden. Razor Six-Four volbrengt de opdracht met succes, en het spel eindigt op het moment dat Vasquez door de kogel wordt getroffen.


Sniper: Ghost Warrior Activering Instructies

Sniper: Ghost Warrior Beoordelingen

50
Review by elpaM [user]
14 oktober 2018

After finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearingAfter finishing the game, I don't know what to say. It just left that 'meh' feeling in me.The graphic side of things is alright, bearing in mind that the game is 8 years old. But there are too many copy and pasted objects. First couple of missions, you will be pleasantly surprised by the enviroment, but after fifth it will all look the same.Physics should be the backbone of every sniping game and the bullet physics, wind, bullet drop worked. I haven't tried it in reality so I can't confirm that they are realistic, but if you play the game on hardest difficulty, you will miss a lot. Simply because there is no reticle to help you. Other sides of physics weren't that great. Often, you would get stuck in enviroment, you woulnd't be able to jump over something, or there will be an invisible texture that would mean you have to walk on to it instead of sneaking whilst lying down.When it comes to sound, again in the beggining, enviroment sounds awesome. Even the 'soundtrack' is cool. But when you realize, you will listen to these exact sounds throught the whole game, your smile will fade away. Sounds made by sniper rifles are good enough, but the rest of the weapons, that's nightmare. I just want to forget it. And lastly, the dialogue of enemies is in spanish. No issue there, I quiet like that, the issue is that it feels like they have 25 lines on repeat and when you are sneaking around them, someone just end me.As I mentione earlier, the Level desing was repetetive. Whilst it wasnt an open-world game, the levels were atleast somewhat open, so you could sneak around and try different routes. Also, there were 'secrets', laptops scattered around the missions for you to find, so this ephasised the exploring of the areas.Story-wise, I just wanted it to end. The story started well, some general that you had to kill, but it got to the same old nuclear threat as every other modern fps has to find. Why cant we just focus on drug lords and cartels in these countries? Why make it so unreasonable?The story had couple of twists and turns, some missions you were solo and on some you had a spotter. The spotter wasn't really of much help, atleast on hardest difficulty, but he had some clutch warnings, so it was cool.Sadly, the main story didn't last that long. There were sixteen missions and I completed in a bit more than six hours. I also found all the secrets. Nowadays, 6 hours is awful, but back in 2010, there werent many fps games that were longer than 10 hours. ( excluding rpgs and open world games ).Characters were forgettable. They felt a bit forced onto you and I didnt really build any kind of emotional connection. But that may have been caused by the short lenght and cliché story.Let me say one thing right now. The person who thought that it would be a good idea for the game to have passages, where you are playing someone from delta force with M16 in hand and go rambo on the enemy, just kick him. Don't ever let him do any kind of meaningful decision. Because the game actually worked in the times that you were given a sniper rifle. Also, the handling of every weapon except the sniper rifle is terrible. Assault rifles have a kick, as if the main protagonist was a little girl and not a soldier. You can't fire more than two bullet bursts, because if you try to do so, you will be spraying all around the area. Even the silenced pistol, which you will be using half the time is just meh.Up until now, I haven't said many good things about the game, yet I gave it neutral score? Why is that? Because the mechanics of sniping and sneaking are great. I am not saying they are perfect, once they see you, they will see you through bushes and stuff. But if you manage to not be spotted, you can sneak around guards without killing anyone. Of course not every time, sometimes there is an enemy that cant be avoided but still, there is a lot of freedom in how you approach some situations. And the missions, where there is stealth, those missions are the reason you play the game. Sadly, even though it works well, It won't help the score.Sniper: Ghost Warrior is not a bad game. But it could have been so much better, if it wasn't for poor story, missions that had nothing to do with sniping and some technical issues, that plague the game.

100
Review by buxcador [user]
4 februari 2014

PC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to bePC FOV is unbearable, and there is no fix, not even by editing files. Developers on Steam not only refuse to acknowledge that it needs to be fixed, but also make jokes (some sexual) about the people asking for a FOV fix.

80
Review by MySyntony [user]
27 december 2012

Sniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team didSniper Ghost Warrior is really satisfying for gamer that enjoy sniping. And yes this game is totally underrated. The City Interactive team did a good job on the Chrome 4 Engine and the atmosphere and background music is just great. Looking forward to buy Sniper Ghost Warrior 2.

90
Review by garion1 [user]
26 mei 2011

I read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficultyI read the reviews and as suggested, only bought the game when it was a Steam daily special for 5 USD. I played the game on normal difficulty and have to say that most of the reviews are misleading. This game is highly underrated. I thoroughly enjoyed it. It took me 9 hours to complete the single player game. The graphics are fantastic, but you will need a decent machine to play it on the higher settings. I did not experience any problems with AI over reacting. If you take your time, move slowly and stay hidden, you won't have any issues. If anything I must agree that the AI sometimes under reacts e.g. not getting a reaction from a guy when you have just taken down the guy standing next to him. There are many factors you have to consider when playing this game. Are you using a suppressor or will the AI hear your gun? Is the AI facing you when you make a dash across the path or road? Do you change position when your cover is blown? The quick save feature is very useful. I was caught a few times and after trying a different approach, managed to get through.I enjoyed the few missions where I had to use an assault rifle. It added a nice change to the game. The pistol and knife were useful in close quarters situations. I hardly used the grenades. I also enjoyed the mix of sniper rifles you get to play with. I loved the fact that you can shoot through small gaps in walls and fences as well as through vegetation.I have started the game again on hard difficulty, which has no assists and presents a whole new challenge. I can't wait!I would give the game a 10, but there were definitely a few issues with it. The game as a whole far outweighs the glitches and I highly recommend it to FPS gamers who enjoy the satisfaction of a successful sniper shot. It is definitely one of my favourites.

100
Review by baseballduder [user]
14 september 2010

This game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of theThis game is awesome! The single player is alot of fun but kind of short i think you could beat it in about 4-5 hours. The online part of the game is intense and you have to be a good sniper to survive and know were to be. I don't know why people are having problems with this game, because they are improving it all the time and adding to it to make it better. The bugs in the game aren't annoying and they will get fixed. This game is becoming one of my favorite to play. I love it!! If you have played sniper elite before then you should be right at home with this game, it follows the bullet to the target like in sniper elite but 10 times better. If you feel like your a sniper in real life and love to do it in games then you cant go wrong in getting this game. Get it if you love sniping!!

Bekijk meer
Spelinformatie
Releasedatum 24 juni 2010
Uitgever City Interactive, CyberFront
Geschatte inhoud M (Mature)
Spelmodi Eén speler
Speler Perspectieven Eerste persoon
Genres Shooter, Simulator, Tactisch
Thema's Actie, Oorlogsvoering, Stealth
Platforms Linux, PC (Microsoft Windows), PlayStation 3, Xbox 360