Pharaonic

Ken je iemand die dit spel leuk zou vinden?

Samenvatting

Pharaonic is een onvergeeflijke sidescrolling actie-RPG die zich afspeelt in het Oude Egypte. Verken een uitgestrekt koninkrijk vol gevaren en brute vijanden terwijl je de waarheid achter Ahmosis I, de Rode Farao, achterhaalt.

Poets je gevechtsvaardigheden tot het uiterste en plunder de best mogelijke uitrusting om ook maar de geringste kans te hebben deze moeilijke onderneming te overwinnen. Kies je voor een lichtgewicht uitrusting en vertrouw je op je behendigheid om de dood te vermijden? Of wil je liever de klap opvangen en nog harder terugslaan? De beslissing is geheel aan jou.

Op je pad zul je hulp vinden van de Dochters van Ishtar, maar ook van de onderdrukte landgenoten. Leer nieuwe vaardigheden en onderwierp goddelijke krachten om je tegenstanders te overwinnen. Drink uit je veldfles met levenswater om je wonden te genezen, en schaf nieuwe uitrusting aan waarmee je de dood nog één dag kunt vermijden.


Pharaonic Activering Instructies

Pharaonic Beoordelingen

40
Review by Defoxx [user]
1 december 2020

Необычный souls-like в египетском сеттинге. По началу было интересно, но со временем игра приелась и желание продолжать игру пропало. ИзНеобычный souls-like в египетском сеттинге. По началу было интересно, но со временем игра приелась и желание продолжать игру пропало. Из особенностей могу отметить сильных боссов.

60
Review by SuperkenGaming [user]
1 oktober 2017

PharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your ownPharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your own created character…This game feels like dark souls and can be just as brutally punishing...you start with a sword, and as you play through the tutorial map you’ll get a shield…in combat you have a heavy and light attack and with a shield you can block and parry attacks..You can also dodge attacks and you have 3 water jugs to refill your health which doesn’t sound too challenging…but the addition of gear stats and a stamina bar make this game feel like dark souls...your character feels incredibly slow to challenge you... to force you to pay careful attention to your stamina bar and enemy attacks..there are traps for you to dodge, loot chests for new weapons and gear, shops to sell unwanted items and but new gear, and pray shrines to refill your health and waterPray shrines act as your checkpoint and if you die in combat.. Which you will... a lot... you’ll be sent back to these shrines to try and make it deeper into the levels…dying will also make you drop some of your xp…. And like souls in a dark souls game you have to go recollect in the spot you died at and if you die on your way you lose your xp for good... and this is where the ultimate frustration comes into play…balancing grind and confidence..it isn’t as simple as just constantly grinding enemies for their item drops and experience, because if you die twice you lose it all…though once you get a hand of things combat feels decently manageable…especially when later on you find your first backpack and can use magic to give you some help in fights…there are a variety of fighting situations in this game, like on one one, 2 on one.. Large enemies to deal with, groups of multiple enemies to deal with... some with cheap feeling ranged swords… and of courses brutal bossesand this is where managing your gear comes into play..Do you want to be protected and do tons of damage for this battle at the cost of losing stamina quickly... or will you need to do more dodging, sacrificing defense for speed, or attack power for stamina...it’s a tricky balancing act that makes ever boss encounter feel overcomable if you try just one more time..And this is where the game hooks you and it’s a great hook...My issues with this game are few... but they’re large issues…Firstly… there’s an annoying enemy locking on your character will do... they won’t automatically lock into the bosses or even the closest enemy... Its random at time...and because of this id waste precious magic that doesn’t regenerate on an enemy behind a barrier that popped up instead of using it on the bosses...This was way more frequent than it should be…And the game doesn’t seem to scale weapon drops with location…After defeating a boss I went to a new world where ordinary enemies felt like bosses because the weapon I just defeated the previous boss with no problem, was doing no damage to these new enemies..It just didn’t make sense...almost like the game wants to force grinding on your which is made a little easier thanks to fast travel points and barrier fights not having to be repeated letting you roll past enemies you don’t want to deal with…but forced grind is never a good thing… this difficulty spike came out of nowhere and was far too steep…But again as a side scrolling dark souls like game.. You know what to expect...prepare to die... prepare to grind...Prepare to lose progress when you slip up on a trap on you’re to collecting your dropped experienceI give Pharaonica 6.5/10

60
Review by SuperkenGaming [user]
1 oktober 2017

PharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your ownPharaonicSide Scrolling Dark SoulsPharaonic is a ridiculously tough action side scrolling RPG set in Egypt where you play as your own created character…This game feels like dark souls and can be just as brutally punishing...you start with a sword, and as you play through the tutorial map you’ll get a shield…in combat you have a heavy and light attack and with a shield you can block and parry attacks..You can also dodge attacks and you have 3 water jugs to refill your health which doesn’t sound too challenging…but the addition of gear stats and a stamina bar make this game feel like dark souls...your character feels incredibly slow to challenge you... to force you to pay careful attention to your stamina bar and enemy attacks..there are traps for you to dodge, loot chests for new weapons and gear, shops to sell unwanted items and but new gear, and pray shrines to refill your health and waterPray shrines act as your checkpoint and if you die in combat.. Which you will... a lot... you’ll be sent back to these shrines to try and make it deeper into the levels…dying will also make you drop some of your xp…. And like souls in a dark souls game you have to go recollect in the spot you died at and if you die on your way you lose your xp for good... and this is where the ultimate frustration comes into play…balancing grind and confidence..it isn’t as simple as just constantly grinding enemies for their item drops and experience, because if you die twice you lose it all…though once you get a hand of things combat feels decently manageable…especially when later on you find your first backpack and can use magic to give you some help in fights…there are a variety of fighting situations in this game, like on one one, 2 on one.. Large enemies to deal with, groups of multiple enemies to deal with... some with cheap feeling ranged swords… and of courses brutal bossesand this is where managing your gear comes into play..Do you want to be protected and do tons of damage for this battle at the cost of losing stamina quickly... or will you need to do more dodging, sacrificing defense for speed, or attack power for stamina...it’s a tricky balancing act that makes ever boss encounter feel overcomable if you try just one more time..And this is where the game hooks you and it’s a great hook...My issues with this game are few... but they’re large issues…Firstly… there’s an annoying enemy locking on your character will do... they won’t automatically lock into the bosses or even the closest enemy... Its random at time...and because of this id waste precious magic that doesn’t regenerate on an enemy behind a barrier that popped up instead of using it on the bosses...This was way more frequent than it should be…And the game doesn’t seem to scale weapon drops with location…After defeating a boss I went to a new world where ordinary enemies felt like bosses because the weapon I just defeated the previous boss with no problem, was doing no damage to these new enemies..It just didn’t make sense...almost like the game wants to force grinding on your which is made a little easier thanks to fast travel points and barrier fights not having to be repeated letting you roll past enemies you don’t want to deal with…but forced grind is never a good thing… this difficulty spike came out of nowhere and was far too steep…But again as a side scrolling dark souls like game.. You know what to expect...prepare to die... prepare to grind...Prepare to lose progress when you slip up on a trap on you’re to collecting your dropped experienceI give Pharaonica 6.5/10

70
Review by XboxAddict
7 augustus 2016

It’s a vicious side-scrolling combat adventure that punishes even the tiniest of mistakes. Some people enjoy rage-inducing games, and that’s ok as that is exactly what this game does.

60
Review by ICXM
16 juli 2016

Pharaonic is a game that holds great potential given its Egyptian setting, but with it taking itself too seriously it forces the player to make the choice between taking a loss or pushing through way too early in the game.

Bekijk meer
Spelinformatie
Releasedatum 28 april 2016
Uitgever Milkstone Studios
Geschatte inhoud T (Teen)
Spelmodi Eén speler
Speler Perspectieven Zijaanzicht
Genres Bestrijding van, Indie, Rollenspel (RPG)
Thema's Actie, Fantasie, Historisch
Platforms Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One