Medieval II: Total War - Kingdoms

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Samenvatting

Medieval II: Total War Kingdoms is de officiële uitbreiding van het vorig jaar bekroonde Medieval II: Total War en biedt spelers geheel nieuwe gebieden om te verkennen, troepen om te leiden en vijanden om te veroveren.
Kingdoms is de meest inhoudelijke uitbreiding ooit voor een Total War-spel, met vier nieuwe campagnes op uitgebreide kaarten van de Britse eilanden, Teutoons Noord-Europa, het Midden-Oosten en Amerika. In Medieval II kreeg je slechts een verleidelijke glimp van Zuid-Amerika, maar in Kingdoms zijn uitgestrekte stukken land in zowel Noord- als Zuid-Amerika voor je geopend om te veroveren. Alle nieuwe facties uit de Nieuwe Wereld zijn nu ook volledig speelbaar, waaronder de Azteken, Apaches en Maya's.
Samen met de nieuwe kaarten in de campagnes Britannia, Teutonic, Crusades en New World zijn er 13 nieuwe facties om te spelen, meer dan 110 eenheden om te besturen en 50 gebouwtypes, wat zorgt voor 80 uur nieuwe gameplay. Kingdoms biedt ook nieuwe multiplayer maps en hotseat multiplayer, een primeur voor de Total War serie, waardoor je één-tegen-één campagnes kunt spelen op dezelfde computer.


Medieval II: Total War - Kingdoms Activering Instructies

Medieval II: Total War - Kingdoms Beoordelingen

80
Review by JustSomeGamer [user]
30 juni 2016

Great strategy game for its time. It is still a good game to this day, but it has clearly aged. The management of your cities for example canGreat strategy game for its time. It is still a good game to this day, but it has clearly aged. The management of your cities for example can be incredibly painful when you have a lot of cities.

90
Review by vangomaextreme [user]
8 september 2013

Adds more depth and content to what was already a stellar game. Simply brilliant and still one of my 'go to' games. Replayability is hugeAdds more depth and content to what was already a stellar game. Simply brilliant and still one of my 'go to' games. Replayability is huge and the extra campaigns and factions round out a fascinating and absorbing look at this turbulent time in world history. You will not be disappointed especially if you loved the original game. Nothing really new here just lots of great additional content. Enjoy!

100
Review by MrFable [user]
9 februari 2013

Great, just great. Improves the original game a lot. And there are 4 whole campaigns! Each one is really unique so you won't get bored. ThereGreat, just great. Improves the original game a lot. And there are 4 whole campaigns! Each one is really unique so you won't get bored. There are also plenty of new units.

80
Review by Meestykpi [user]
23 september 2007

Total War: Kingdoms gets an 8 from me for 2 reasons. While the devs hold back improvements to make more money from expansions and sequels in Total War: Kingdoms gets an 8 from me for 2 reasons. While the devs hold back improvements to make more money from expansions and sequels in secrecy, and 2nd, for playing it safe and copying a safe formula from other games that already successfully introduced sea warfare in games like Sea Dogs, Age of Sails, BB, VC, Rise and Fall, etc... to their upcoming game. There isn't any new elements to Total War: Kingdoms, because pretty much any contents into Kingdoms are from Rome: Total War. More paint, more scripts, more variety of units, more land to conquer, but all is easily added with the editor. The combat system remains the same as in Rome. AI is still buggy as usual when you watch a battle unfolds before you. You still can observe that the cavalry or even the infantry has a "rigid" behaviour of catching up to the enemy before the final slaughter in which there's a lack of cohesiveness into the mechanics. Also, when you observe one of your units pursuing a spread out enemy unit instead of being close and in formation, that's when you truly see where the game has gone down the drain... It's an awful feeling to see your enemy make a successful escape (just because your units cannot individually spread out to make a final blow to the enemy as they tend to reform themselves somehow, very poor AI) while your own units waste their breath chasing them to the edge of the battle map thus having to fight them again at a later time. Therefore, the devs never improved this engine even after Rome: Total War as they claimed. Definitely not a buy in future games from them if there is little to no changes to the AI behaviour. Those who gave a 10, increase your medication.

100
Review by MikeW. [user]
15 september 2007

I'm giving this expansion a 0 in protest! I was really looking forward to playing the multiplayer campaign hotseat with my brother only I'm giving this expansion a 0 in protest! I was really looking forward to playing the multiplayer campaign hotseat with my brother only to find that when it comes to a fight the attacking player only gets to control his/her side. The defending player has to put his/her troops in the hands of the A.I. As you can imagine this is not acceptable and makes the campaign multiplayer useless!

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Spelinformatie
Releasedatum 28 augustus 2007
Uitgever The Creative Assembly, Sega, Feral Interactive
Geschatte inhoud T (Teen)
Spelmodi Eén speler, Multiplayer
Speler Perspectieven Vogelperspectief / Isometrisch
Genres Tactisch, Strategie, Turn-based strategie (TBS)
Thema's Historisch
Platforms Linux, PC (Microsoft Windows), Mac