Egypt Old Kingdom

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Samenvatting

Egypt Old Kingdom is een turn-based strategie, gebaseerd op de geschiedenis van de I-VIII dynastieën van het oude Egypte. Kruip in de huid van tjati - de koninklijke viziers, die de staat besturen namens de grote farao's. Beheer grondstoffen, wijs arbeiders toe, sticht nieuwe districten, bouw tempels en paleizen en ontdek de verbazingwekkende geschiedenis van het Oude Egypte. Word getuige van meer dan honderd historische gebeurtenissen die plaatsvonden van 3150 tot 2150 voor Christus. Ontwikkel de vroege staat aan de oevers van de Nijl tot de Grootste Beschaving, die het Wonder van de Oude Wereld creëerde en tot op de dag van vandaag overleefde.


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Egypt Old Kingdom Beoordelingen

70
Review by iseeall [user]
21 maart 2021

A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food,A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food, materials and other resources, balancing types of buildings is fine- in general, the idea of first managing a single city and then expanding to the whole kingdom is interesting- there is tons of historical material. If you're into history, it's absolutely amazing. Many of the game events have encyclopedia-type descriptions- gfx and music are well doneSo-so:- story events constantly disrupt your play, forcing sudden changes, introducing timers etc. Out of the blue you find yourself lacking some materials with no way to solve this. The desire of the game to match history takes away much of the control. Though you can turn this off in the settings for your game at start- there is no real combat (it's greatly simplified and happens completely on the strategic map), so it's all about the economy. Pretty much 50% of the turns have no orders to give. There is simply too little stuff going on most of the time - but then you are bombarded with story events which have a high degree of randomness in them- the whole mechanic of appeasing gods for bonuses (which expire after a few turns) gets tiring and feels meaningless. The bonuses are just too weak- the whole religion thing becomes quite annoyingBad:- the game has not much replay value, despite the many options at game start. After you've seen the myriads of story-related events you'd probably get so fed up reading (or skipping) all this that you'd never want to try it again. As a result, it doesn't even feel like a strategy game but like some kind of a simulation to learn history or whatever. Just for comparison, Civilization series never feels like that, and it's tons more fun to playOverall, it's a rather boring yet very historically accurate simulation of Ancient Egypt. I gues you should play it only if you're specifically interested in Egypt. But not if you're just a fan of Civ- or Sim City-like games. I actually wonder why this game was made in the first place - the managers should have questioned if the audience for this topic is big enough to justify a commercial project with this level of production quality. In any case, for that small audience this game is good.

Spelinformatie
Releasedatum 24 mei 2018
Uitgever Clarus Victoria
Spelmodi Eén speler
Speler Perspectieven Vogelperspectief / Isometrisch
Genres Indie, Simulator, Strategie, Turn-based strategie (TBS)
Thema's Onderwijs, Historisch
Platforms Linux, PC (Microsoft Windows), Mac, Android, iOS