Samenvatting

100% Orange Juice is een doelgericht bordspel gespeeld door OrangeJuice's all-star cast met personages uit Acceleration of Suguri, Flying Red Barrel: A Diary of Little Aviator, Sora, en QP Shooting.

Dit is een wereld waar honden, mensen en machines door de lucht vliegen. In die wereld werd een klein stukje duisternis geboren. Eerst onbeduidend, maar geleidelijk aan begon het alles te omhullen...

Een jongere genaamd Kai, geleid door de mysterieuze levensvorm bekend als Marie Poppo, begint een reis die werelden zal omspannen. De zwarte, bodemloze duisternis van verlangen vreet langzaam aan zowel Kai als de wereld zelf...

Laat Marie Poppo je naar een mysterieuze wereld leiden om te spelen. Pak je spel kaarten en laat het spel beginnen!

Verhaallijn

"Dit is een wereld waar honden, mensen en machines door de lucht vliegen.
In die wereld is een klein stukje duisternis geboren.
Eerst onbeduidend, maar geleidelijk aan begon het alles te omhullen...

Een jongen genaamd Kai, geleid door de mysterieuze levensvorm bekend als Marie Poppo, begint een reis die werelden zal omspannen. De zwarte, bodemloze duisternis van het verlangen vreet langzaam aan zowel Kai als de wereld zelf..."


100% Orange Juice Activering Instructies

100% Orange Juice Beoordelingen

100
Review by Tainted_Serene [user]
16 november 2021

I love it. While it can be sometimes really frustrating with the constant bad rolls, I still get more fun than salt. Keep in mind that it's aI love it. While it can be sometimes really frustrating with the constant bad rolls, I still get more fun than salt. Keep in mind that it's a casual game, so don't care too much about the final outcome.100% OJ is not simply about rolling dice. It also involves mind games - Will you level up when someone behind you can use you as a stop or even kill you? Should you keep 3 hyper cards or ditch some of them when something else is in your hand? Will you risk taking huge amount of damage in battle to avoid the drop panel (or vice versa)? What card should you be bringing before the game starts? There is so many things to learn, let alone that there are 70+ characters in the game, most of them have their own unique playstyle or gimmick. Aside from the Normal Mode where everyone fights for the victory, there are also the Co-Op mode that requires teamwork to bring down a super boss, and the Bounty Hunt mode that asks you to win through Fame, which is obtained by either doing fetch quests or killing wanted mobs. But on top of everything, keep it cool and don't grow sad because of bad luck. The game hate you as much as anyone in the long term.The devs are also honorable people, hey keep this game updating all the time since its release. Not even TF2 devs have such determination to maintain a game like this. Good job out there, Fruitbat Factory!Also, the game will be even better if CarThief (check the steam discussion to learn more about this legend) is permanently banned from its forum and game.

100
Review by Tainted_Serene [user]
16 november 2021

I love it. While it can be sometimes really frustrating with the constant bad rolls, I still get more fun than salt. Keep in mind that it's aI love it. While it can be sometimes really frustrating with the constant bad rolls, I still get more fun than salt. Keep in mind that it's a casual game, so don't care too much about the final outcome.100% OJ is not simply about rolling dice. It also involves mind games - Will you level up when someone behind you can use you as a stop or even kill you? Should you keep 3 hyper cards or ditch some of them when something else is in your hand? Will you risk taking huge amount of damage in battle to avoid the drop panel (or vice versa)? What card should you be bringing before the game starts? There is so many things to learn, let alone that there are 70+ characters in the game, most of them have their own unique playstyle or gimmick. Aside from the Normal Mode where everyone fights for the victory, there are also the Co-Op mode that requires teamwork to bring down a super boss, and the Bounty Hunt mode that asks you to win through Fame, which is obtained by either doing fetch quests or killing wanted mobs. But on top of everything, keep it cool and don't grow sad because of bad luck. The game hate you as much as anyone in the long term.The devs are also honorable people, hey keep this game updating all the time since its release. Not even TF2 devs have such determination to maintain a game like this. Good job out there, Fruitbat Factory!Also, the game will be even better if CarThief (check the steam discussion to learn more about this legend) is permanently banned from its forum and game.

50
Review by Bumblebugbee [user]
12 mei 2016

100% OJ is a really weird and unique game. It plays like a boardgame with the story and characters of an anime. Throw on top of that a100% OJ is a really weird and unique game. It plays like a boardgame with the story and characters of an anime. Throw on top of that a collectible card system and you have a wild hodge podge of different elements going into the blender. This game has a lot of great ideas and on its surface it is a playable game. Yet somehow it seems everything that went into this game was poorly executed. As you'll soon find out, 100% OJ heavy reliance on luck and limited player input is its downfall.This game is designed to play a lot like a tabletop game. Its feels a lot like a Mario Party game without the mini-games (and yes, it is as thrilling as that sounds). Every turn you roll a dice and proceed to move that many spaces. Some spaces add/subtract stars needed for leveling up while others let you fight various monsters or reward you with cards. There is even the option to fight other players as you pass them on the board. You can choose to level up your character by setting goals for reaching so many stars or by winning a set number of battles. First to go up to level six wins the game.You go into each game with a small set of cards aimed to aid you in your endeavor. These let you lay traps, deal a little bit of damage, or shuffle around various components. Others cards will give you a boost in battle, usually these boost have some kind drawback as a balancing mechanic. You only start with one card and even if you happen to land on a tile that rewards cards it might not be one you choose for your little deck. For being the biggest element of choice this game has to offer it certainly seems like the card system is very limited, this is especially evident seeing as you must buy cards with the in game currency. You're rewarded coins after completing missions but to really get a collection going requires tremendous time investment.For all the lacking mechanics this game looks really clean. The colors are vibrant and the anime characters are adorable. The little bits of banter between missions make up the story line. They tend to be quite ridiculous but can be kind of fun and silly. The music is pretty catchy as well but can get a little annoying as the tracks end up repeating. I have to admit the sound design is great. The absurd bounce of the dice and crashing of attacks is wonderful. If the aesthetics of this game are enough to make you want to play just make sure to set the gameplay speed to super-fast or turns will drag on FOREVER!Playing this game feels a lot gambling. Luck is a huge factor, there is very little that you have control over. Everything in this game is stacked against you, even on the lowest difficulty setting. However, like with gambling, when you finally beat the system you feel great. You want to jump right back in and show the game who is boss. Yet while playing, in just a single turn, you can lose practically everything! Its a miserable feeling that you'll get over and over again playing this game. There was so much potential here, it looks and plays like it should be a better game. The problem is beneath the surface there are countless gaps in the design. As much time as I put into this game, stuck in its feedback loop, I couldn't be more happy to finally move on.

50
Review by Bumblebugbee [user]
12 mei 2016

100% OJ is a really weird and unique game. It plays like a boardgame with the story and characters of an anime. Throw on top of that a100% OJ is a really weird and unique game. It plays like a boardgame with the story and characters of an anime. Throw on top of that a collectible card system and you have a wild hodge podge of different elements going into the blender. This game has a lot of great ideas and on its surface it is a playable game. Yet somehow it seems everything that went into this game was poorly executed. As you'll soon find out, 100% OJ heavy reliance on luck and limited player input is its downfall.This game is designed to play a lot like a tabletop game. Its feels a lot like a Mario Party game without the mini-games (and yes, it is as thrilling as that sounds). Every turn you roll a dice and proceed to move that many spaces. Some spaces add/subtract stars needed for leveling up while others let you fight various monsters or reward you with cards. There is even the option to fight other players as you pass them on the board. You can choose to level up your character by setting goals for reaching so many stars or by winning a set number of battles. First to go up to level six wins the game.You go into each game with a small set of cards aimed to aid you in your endeavor. These let you lay traps, deal a little bit of damage, or shuffle around various components. Others cards will give you a boost in battle, usually these boost have some kind drawback as a balancing mechanic. You only start with one card and even if you happen to land on a tile that rewards cards it might not be one you choose for your little deck. For being the biggest element of choice this game has to offer it certainly seems like the card system is very limited, this is especially evident seeing as you must buy cards with the in game currency. You're rewarded coins after completing missions but to really get a collection going requires tremendous time investment.For all the lacking mechanics this game looks really clean. The colors are vibrant and the anime characters are adorable. The little bits of banter between missions make up the story line. They tend to be quite ridiculous but can be kind of fun and silly. The music is pretty catchy as well but can get a little annoying as the tracks end up repeating. I have to admit the sound design is great. The absurd bounce of the dice and crashing of attacks is wonderful. If the aesthetics of this game are enough to make you want to play just make sure to set the gameplay speed to super-fast or turns will drag on FOREVER!Playing this game feels a lot gambling. Luck is a huge factor, there is very little that you have control over. Everything in this game is stacked against you, even on the lowest difficulty setting. However, like with gambling, when you finally beat the system you feel great. You want to jump right back in and show the game who is boss. Yet while playing, in just a single turn, you can lose practically everything! Its a miserable feeling that you'll get over and over again playing this game. There was so much potential here, it looks and plays like it should be a better game. The problem is beneath the surface there are countless gaps in the design. As much time as I put into this game, stuck in its feedback loop, I couldn't be more happy to finally move on.

70
Review by Digitally Downloaded
10 juni 2014

It’s worth delving into the multiplayer, since after a multiplayer game you will win experience that will level you up and allow you to buy even more things from the shop.

Bekijk meer
Spelinformatie
Releasedatum 15 augustus 2009
Uitgever Orange_Juice, Fruitbat Factory
Geschatte inhoud T (Teen)
Spelmodi Eén speler, Multiplayer, Coöperatie
Speler Perspectieven Vogelperspectief / Isometrisch
Genres Indie, Strategie, Turn-based strategie (TBS), Kaart- en Bordspel
Thema's Comedy
Platforms PC (Microsoft Windows)